This track is dedicated to the memory of one of if not the best Nascar driver in history, Dale Earnhardt, the intimidator, the big E, or simply just #3.

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The track is basically the same as the origional except all the high vert models have been removed or set to complex, so no matter what cpu and graphics card you use it should run fine so long as the settings are set to sparse.

Note: When racing at night some video cards will produce a reflected beam off the ground from the street lights, to eliminate this go into options/graphics/hardware options and uncheck "reflections".
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thanks goes out to,

Phineus & Winterkill for running some beta laps.

TRI for the game itself and the miscellaneous cart & mtm models.

GuitarBill for Traxx... http://members.nbci.com/GuitarBill.1/traxx.html

Sir James for the palm tree's.

Phin & Marty54 for the lights.

Birdman for the caution markers.

P.C. for the Earnhardt bb graphic (black brick 1).

LynX for the MTMG bb graphic.

Spider, for the backdrop (I replaced the bin to eliminate the HOM)

The various Earnhardt websites that allowed me to use the great pics on the other billboards & textures.

ZO_OTTOBAHN_GZ, for the idea

and You for givin this track a run or two.


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All the textures and models I made for this track are free for anyone who wants to use them on their own projects, you can find them all for d/l at my website,                  http://malibuco.hostme.com 
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Go to The #1 resource for MTM2... http://karf.net

Go to The #1 resource for MTM2 & 4x4evo  Tracks... http://www.vales.com

Go to The #1 resource for MTM2 Trucks... http://members.nbci.com/beeksmtm2/2000




02/25/01
